﻿<Application 
    x:Class="RemoteGamePad.App"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"       
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
    xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
    xmlns:nav="clr-namespace:System.Windows.Navigation;assembly=Microsoft.Phone">

    <!--Application Resources-->
    <Application.Resources>

        <nav:UriMapper x:Key="UriMapper">
            <nav:UriMapper.UriMappings>
                <nav:UriMapping Uri="/Config" MappedUri="/Config.xaml"/>
                <nav:UriMapping Uri="/About" MappedUri="/About.xaml"/>
                <nav:UriMapping Uri="/Gamepad" MappedUri="/GamepadPage.xaml"/>
                <nav:UriMapping Uri="/Mouse" MappedUri="/MousePage.xaml"/>
            </nav:UriMapper.UriMappings>
        </nav:UriMapper>


        <shell:ApplicationBar x:Key="MainAppBar" IsVisible="True">
            <shell:ApplicationBar.MenuItems>
                <shell:ApplicationBarMenuItem Text="About" Click="ApplicationBarAbout_Click" />
            </shell:ApplicationBar.MenuItems>

            <shell:ApplicationBar.Buttons>
                <shell:ApplicationBarIconButton Text="Config" IconUri="ie_icon.png" Click="ApplicationBarIconConfigButton_Click" />
            </shell:ApplicationBar.Buttons>
        </shell:ApplicationBar>

    </Application.Resources>

    <Application.ApplicationLifetimeObjects>
        <!--Required object that handles lifetime events for the application-->
        <shell:PhoneApplicationService 
            Launching="Application_Launching" Closing="Application_Closing" 
            Activated="Application_Activated" Deactivated="Application_Deactivated"/>
    </Application.ApplicationLifetimeObjects>

</Application>